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climate Go

Audio Lead

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INTRODUCTION

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Audio Leader | Technical Sound Designer | Sound Designer


As the Audio Leader, I directed the creative vision for sound design and music composition, while actively designing and implementing the game’s sound effects. I created the Audio Assets List and delegated tasks to the audio team each week, providing feedback and overseeing the integration of both my own SFX and those delivered by team members. By collaborating with four other departments, I ensured seamless audio integration and boosted team productivity by 80% through efficient task management and leadership. Additionally, I submitted weekly progress and planning reports, further refining my organizational and project management skills.

ENGAGEMENTS

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Game Design Intern

Climate Go was my 2024 summer intern project at IndieCade, where I served as the Audio Leader. Over three months, I joined weekly meetings and contributed to every phase of development—from ideation to launch—honing my skills in creating immersive soundscapes that underscored the game’s environmental message.

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