top of page

Dandelion WINE

Worked As A Sound Designer

INTRODUCTION

Screenshot 2025-01-03 at 22.09.34.png
Screenshot 2025-01-03 at 22.09_edited.jp

Sound Designer

​

As the sound designer for Dandelion Wine, I designed sound effects specifically for a mobile game, creating immersive and dynamic audio to enhance its atmosphere and storytelling. Through an iterative design process, I refined audio assets based on feedback gathered during regular team meetings. Collaborating with a team of over 30 individuals from various disciplines, I ensured the audio seamlessly complemented the game's visual and narrative elements. Developed as part of the AGP (Advanced Games Project) in collaboration with USC, Dandelion Wine delivers a captivating and memorable experience for players.

ENGAGEMENTS

IGN Logo.jpg

Imagine Games Network

Dandelion Wine, a mobile game I designed sound for, was proudly featured on IGN, showcasing its quality and creativity.

Let's Connect !

  • LinkedIn
  • Gmail Icon
  • LinkTree
bottom of page